"use strict";
cc._RF.push(module, '45378MECBlKwaXpFL6ph/Uf', 'peopleArcheryConst');
// scripts/levelBundles/level_PeopleArchery/const/peopleArcheryConst.ts

"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.peopleArcheryUnitTag = void 0;
var peopleArcheryUnitTag;
(function (peopleArcheryUnitTag) {
    peopleArcheryUnitTag[peopleArcheryUnitTag["people"] = 0] = "people";
    peopleArcheryUnitTag[peopleArcheryUnitTag["bullet"] = 1] = "bullet";
    peopleArcheryUnitTag[peopleArcheryUnitTag["enemy"] = 2] = "enemy";
    peopleArcheryUnitTag[peopleArcheryUnitTag["option"] = 3] = "option";
    peopleArcheryUnitTag[peopleArcheryUnitTag["box"] = 4] = "box";
})(peopleArcheryUnitTag = exports.peopleArcheryUnitTag || (exports.peopleArcheryUnitTag = {}));

cc._RF.pop();